Partial Table of Contents:
1. Intro to Song Production
What you need
The goal of a pitchable song
The artist
2. The Listen Through
Add markers for production sections
Hard stops
3. Starting the production
Getting the right feel
Cutting the real track
4. Organizing your sessions
Organizing your overdub session
Clicks versus loops
Choosing guitar takes
Choosing the best take
Creating the musicians parts
5. The Overdub session
Adding some movement
Some quick ambience
Adding loudness to the 2mix
Tweaking the 2mix punch
Dealing with click bleed & room noise
Dealing with breaths & beard stubble
Determining when to fade out
6. The Benefits of Stylus RMX
Groove Menus
Building loops into the track
Finding the "right" groove
Editing the pickups
7. Live Percussion
Importing the session data
Arranging your tracks
Conforming the loops to your needs
Using pre-roll to speed your editing
Creating fades on your loops
Brush Snare
Toying with echo
Brush tamborine
8. Prepping for the artist
Avoid clutter
Sizzle Cymbal
When less is more
When in doubt, mute, rather than delete
A cool Shuffle trick
Using Shuffle & Grid to build the ending
TCE to make notes hit on time
Creating the clay drum
Making hard choices
9. Working with a distant artist
10. Guitars
Importing the guitars & mandolin
Working the mandolin take
Electric guitar pass
Extending the ending
Comping the electric
Building a cooler intro
Using Make Inactive
Tossing old automation
Dirty electric
Moving quickly
Trick my outro
Using Playlists as a way back
Dirty electrics cont.
11. Artist feedback
De-santana-izing
Time stretching to fill in holes
12. Building a Drum Kit
BFD. Big Freakin Drums
Quantizing your drum performance
Printing your drum performance to audio
13. Keyboard Overdubs
Available keyboard parts
Piano take 1
Piano take 2
Piano take 3
Choosing piano parts
The piano comp
Checking the vocal outro
14. Shortening the outro
Cutting across all tracks
15. Organ & Bass pads
Choosing organ pieces
Bass pad
Choosing the "choppy" tracks
Accordion
16. Vocals
Creating background vocals with PurePitch
Setting up for PurePitch
What intervals to use to create convincing BGV's
Printing the false BGV's to audio
Making convincing BGV's
Nudging BGV's into place
Bringing back the real BGV's
17. Wrapping things up
Who is Brady Barnett?
Brady Barnett– Independent producer and multi-platinum credited recording engineer, as well as one of the premier Pro Tools editors in the music industry.
Accomplishments include work on the Grammy-award winning "Cold Hard Truth" (George Jones), 11-times platinum "No Strings Attached" ('N Sync) and numerous other platinum and Multi-platinum records.
He has worked with some of the top producers in Nashville (Tony Brown, Dann Huff, Keith Stegall, Buddy Cannon, Norro Wilson, Frank Rogers and Brown Bannister), and his impressive client list includes such recording artists as 'N Sync, Faith Hill, Alan Jackson, George Strait, Brad Paisley, LeAnn Rimes, George Jones, Trace Adkins, Reba, Lonestar, Keith Urban and Steven Curtis Chapman.